# Add files and directories to ship with the application 
# by adapting the examples below.
# file1.source = myfile
# dir1.source = mydir
DEPLOYMENTFOLDERS = # file1 dir1

symbian:TARGET.UID3 = 0xE39CA3BF

# Smart Installer package's UID
# This UID is from the protected range 
# and therefore the package will fail to install if self-signed
# By default qmake uses the unprotected range value if unprotected UID is defined for the application
# and 0x2002CCCF value if protected UID is given to the application
#symbian:DEPLOYMENT.installer_header = 0x2002CCCF

# Allow network access on Symbian
#symbian:TARGET.CAPABILITY += NetworkServices

# If your application uses the Qt Mobility libraries, uncomment
# the following lines and add the respective components to the 
# MOBILITY variable. 
# CONFIG += mobility
# MOBILITY +=

SOURCES += main.cpp mainwindow.cpp \
    loginwidget/loginwidget.cpp \
    global/myresource.cpp \
    mybtn/mybutton.cpp \
    global/globalvar.cpp \
    mainwidget/mainwidget.cpp \
    mybtn/imagebutton.cpp \
    otherwidget/promptwidget.cpp \
    mybtn/difbtn.cpp \
    mybtn/basebtnwidget.cpp \
    game/gameview.cpp \
    game/gamescene.cpp \
    game/item/backbtnitem.cpp \
    game/item/chessboarditem.cpp \
    game/item/scoreitem.cpp \
    game/item/numberbtnitem.cpp \
    otherwidget/QProgressIndicator.cpp \
    game/sudoku/sudokuthread.cpp \
    game/sudoku/sudoku.cpp \
    game/gamelogic.cpp \
    game/item/currenttimeitem.cpp \
    game/item/timeitem.cpp \
    game/item/promptbtnitem.cpp \
    game/item/erroritem.cpp \
    game/item/remainitem.cpp \
    game/item/menoitem.cpp \
    otherwidget/endwidget.cpp \
    mytime.cpp \
    otherwidget/helpwidget.cpp \
    mybtn/backbtn.cpp \
    otherwidget/statisticswidget.cpp \
    otherwidget/aboutwidget.cpp \
    otherwidget/settingwidget.cpp

HEADERS += mainwindow.h \
    loginwidget/loginwidget.h \
    commondef.h \
    global/myresource.h \
    mybtn/mybutton.h \
    global/globalvar.h \
    mainwidget/mainwidget.h \
    mybtn/imagebutton.h \
    otherwidget/promptwidget.h \
    mybtn/difbtn.h \
    mybtn/basebtnwidget.h \
    game/gameview.h \
    game/gamescene.h \
    game/item/backbtnitem.h \
    game/item/chessboarditem.h \
    game/item/scoreitem.h \
    game/item/numberbtnitem.h \
    otherwidget/QProgressIndicator.h \
    game/sudoku/sudokuthread.h \
    game/sudoku/sudoku.h \
    game/gamelogic.h \
    game/item/currenttimeitem.h \
    game/item/timeitem.h \
    game/item/promptbtnitem.h \
    game/item/erroritem.h \
    game/item/remainitem.h \
    game/item/menoitem.h \
    otherwidget/endwidget.h \
    mytime.h \
    otherwidget/helpwidget.h \
    mybtn/backbtn.h \
    otherwidget/statisticswidget.h \
    otherwidget/aboutwidget.h \
    otherwidget/settingwidget.h

# Please do not modify the following two lines. Required for deployment.
include(deployment.pri)
qtcAddDeployment()

OTHER_FILES += \
    qtc_packaging/debian_harmattan/rules \
    qtc_packaging/debian_harmattan/README \
    qtc_packaging/debian_harmattan/copyright \
    qtc_packaging/debian_harmattan/control \
    qtc_packaging/debian_harmattan/compat \
    qtc_packaging/debian_harmattan/changelog

RESOURCES += \
    rc.qrc

system(rcc -binary rc.qrc -o Resources/rc.rcc)

TRANSLATIONS += sudoku_en.ts sudoku_zh_CN.ts sudoku_zh_TW.ts sudoku_jp.ts sudoku_ko.ts

addFiles.sources = sudoku_zh_CN.qm\
                       sudoku_zh_TW.qm\
                       sudoku_jp.qm\
                       sudoku_ko.qm\
                        sudoku_en.qm
addFiles.path = .
DEPLOYMENT += addFiles

symbian{
    Resource.sources = Resources\*
    Resource.path = !:\private\E39CA3BF\Resources
    DEPLOYMENT += Resource
    TARGET.CAPABILITY +=  ReadUserData
    LIBS += -lmediaclientaudio -lremconinterfacebase -lremconcoreapi

    SOURCES +=  volumeKey/volumeKeyPrivate.cpp \
                volumeKey/volumeKey.cpp \
                player/PlayerUtilityPrivate.cpp \
                player/PlayerUtility.cpp \
                tonePlayer/TonePlayerPrivate.cpp \
                tonePlayer/TonePlayer.cpp

    HEADERS +=  volumeKey/volumeKeyPrivate.h \
                volumeKey/volumeKey.h \
                player/PlayerUtilityPrivate.h \
                player/PlayerUtility.h \
                tonePlayer/TonePlayerPrivate.h \
                tonePlayer/TonePlayer.h
}













































































